NeuroMaker Hand 2.0
Transform your STEM and CTE classroom with the NeuroMaker Hand 2.0 – a fully programmable, prosthetic-style robotic hand that blends biotechnology, engineering, and coding into a single hands-on learning solution. Built from real-world prosthetic technologies, this tool introduces students to biomedical engineering, EMG signal processing, and robotics.
Students from middle school to early university can build, program, and experiment with cutting-edge tech like AI-powered BioSensors, Arduino C SDK, and third-party hardware integrations.
Key Features
- Hands-on Biomedical Robotics: Build and program a functioning prosthetic hand using real biosensor data.
- BioSensor Integration: Plug-and-play sensors read EMG (muscle signals), brainwaves, temperature, and motion.
- Modular Coding: Program with block-based coding or advanced Arduino C SDK – perfect for learners of all levels.
- 100+ Hours of Standards-Aligned Curriculum: Includes student projects, assessments, and teacher resources.
- Reusable Hardware: Engineered for classroom durability with a 2:1 or 3:1 student-to-kit ratio recommended.
- NeuroMaker Hand 2.0 with fully articulating fingers
- BioSensor Kit (optional add-on): reads EMG, motion, and environmental inputs
- BCI Headband (available separately): control via brainwaves
- Access to Curriculum & Creative Challenges
- USB-compatible microcontroller board with Arduino C SDK
- Durable components for classroom reuse
No recurring hardware fees – one-time kit purchase provides years of use.
The NeuroMaker Hand 2.0 features a robust, standards-aligned curriculum with over 100 hours of instructional content that integrates biotechnology, robotics, neuroscience, and engineering into dynamic, project-based learning experiences. Students engage with real-world applications—from designing prosthetics and visualizing EMG signals to programming robotic control systems and exploring brain-computer interfaces—while developing essential coding, problem-solving, and critical thinking skills.
Designed for diverse learning environments, this curriculum supports both core instruction and enrichment programs in STEM and CTE classrooms. Lessons are adaptable for various grade levels and include student-driven projects, rubrics, and implementation guides for educators.
- Biomedical engineering and prosthetic hand design
- Signal processing and EMG data visualization
- Robotic actuation, control systems, and feedback loops
- Block-based and Arduino C programming
- Creative design challenges and global student competitions
Available in both English and Spanish, the curriculum features student-facing materials and educator resources for immediate classroom implementation.
Designed to meet the needs of real classrooms, the NeuroMaker Hand 2.0 fits flexibly into:
- In-school CTE and STEM pathways
- After-school and makerspace programs
- Supplemental learning or enrichment programs
Recommended Ratio: 2-to-1 or 3-to-1 student-to-kit setup for maximum engagement.
Reuse Guidelines: The NeuroMaker Hand should be used in a dedicated classroom to minimize wear. BioSensors and BCI devices are durable and designed for multi-class use.
NeuroMaker is designed for educators at every experience level.
- Self-paced eLearning modules and implementation videos
- Live technical support and training assistance
- Resources for curriculum alignment and planning
- Online educator communities for idea sharing
Educators can get up and running with minimal setup time thanks to step-by-step documentation and support.
Students can showcase their work and creativity through:
- The NeuroMaker Creative Challenge: A free global competition with cash prizes and online exposure
- Capstone and cross-curricular projects that integrate science, tech, and engineering
- Real-world applications tied to healthcare, AI, and prosthetics
- Compatible with Chromebooks, Windows, and Mac
- Block-based coding + Arduino C SDK
- Integrates with third-party microcontrollers and sensors
Whether you're starting a new STEM pathway or enhancing your CTE offerings, the NeuroMaker Hand 2.0 delivers an engaging, industry-relevant experience that prepares students for tomorrow’s careers in biomedical engineering, robotics, and AI.



















